Ten Lessons the Arts Teach 
    By Elliot Eisner

    The arts teach children to make good judgments about qualitative relationships.
    Unlike much of the curriculum in which correct answers and rules prevail, in the arts, it
    is judgment rather than rules that prevail.

    The arts teach children that problems can have more than one solution
    and that questions can have more than one answer.

    The arts celebrate multiple perspectives.
    One of their large lessons is that there are many ways to see and interpret the world.

    The arts teach children that in complex forms of problem solving
    purposes are seldom fixed, but change with circumstance and opportunity. Learning in the arts requires the ability and a willingness to surrender to the unanticipated possibilities of the work as it unfolds.

    The arts make vivid the fact that neither words in their literal form nor number exhaust what we can know. The limits of our language do not define the limits of our cognition.

    The arts teach students that small differences can have large effects.
    The arts traffic in subtleties.

    The arts teach students to think through and within a material.
    All art forms employ some means through which images become real.

    The arts help children learn to say what cannot be said.
    When children are invited to disclose what a work of art helps them feel, they must reach into their poetic capacities to find the words that will do the job.

    The arts enable us to have experience we can have from no other source
    and through such experience to discover the range and variety of what we are capable of feeling.

    The arts’ position in the school curriculum symbolizes to the young
    what adults believe is important.

SOURCE: Eisner, E. (2002). The Arts and the Creation of Mind, In Chapter 4, What the Arts Teach and How It Shows. (pp. 70-92). Yale University Press. Available from NAEA Publications.

    Did you know that:

    1.25 million Americans work in the visual arts. 

    One in 10 jobs is in art and design. 

    The economic impact of art and design exceeds that of sports worldwide. 

    The creative industries are an estimated $30 billion export annually. 

    Jobs in design have increased 43% in the past ten years. 

    Yearly sales of art reach an estimated $10 billion in the United States alone. 

    There are over 532,000 designers working in the U.S. 

    More people are employed in the visual arts than in all of the performing arts and sports industries combined. 

    200,000 people are employed in the film industry. 

    People spend approximately $55 billion annually on video games. 

    The computer animation industry generates $33 billion annually. 

    Jobs and employment in many creative industries are growing faster than the labor force as a whole and make up 30% of the work force by some estimates. 

    America’s nonprofit arts industry generates $134 billion in economic activity every year. 

    By 2016, jobs for artists and designers are predicted to increase by 42%. 

    Arts-related businesses in the country's largest cities represent 4.3% of all businesses and 2.2% of all jobs in the United States. 

    There are 3 million people working for over 600,000 arts-centric businesses in the United States. 

    Employment growth by arts-centric businesses since 2007 was 12%, more than four times the rise in the total number of U.S. employees. 

    Designers are the single largest group of artists, followed by performing artists such as actors, dancers, musicians, and announcers. 

    Employment of interior designers is expected to grow 19% from 2006 to 2016. 

    Median salaries of: Creative Directors–$90,000, Art Directors–$86,505, Fine Artists–$48,870, Multi-media Artists and Animators–$61,555, Graphic Designers–$46,925, Set and Exhibit Designers–$49,330, Producers and Directors–$86,790, Broadcast Technicians–$40,270, Photographers–$36,090, and Film and Video Editors–$66,715. 

    Wage and salary employment in the motion picture and video industries is projected to grow 11% by 2016. 

    Animators, film and video editors, and others skilled in digital filming and computer-generated imaging have the best job prospects in future of the motion picture and video industries. 

    There are about 94,000 computer artists and animators working in the United States. 

    Jobs for photographers have increased 38% in the past four years.

    Sources: Americans for the Arts, National Endowment for the Arts, U.S. Department of Labor, U.S. Bureau of Labor Statistics, and the Entertainment Software Association